The technology used in Augmented Reality
- Basic AR overlay works fine with 3DOF.
- Heavier apps need 6DOF to track physical positions
- Stereoscopic Camera
- Advanced Pattern recognition
The technology used in Virtual Reality
- Tethered VR headsets, such as the Index and PS VR
- Standalone VR headsets, such as the Quest 2
- (6DOF) Six-Degrees-of-Freedom motion tracking.
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